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Post by Cross Marian on Jul 27, 2009 23:13:53 GMT -5
This thread is for people to make suggestions about the Stats and Types of the Torzachians. All will be considered.
A few rules, though, like everything else: 1) Remember, if you post exact totals for Stats, they CANNOT exceed a total of 720. 2) Don't suggest something outrageous, like Bugly having Base Stat totals of 100 across the board. 3) Honor the general rules of the forum.
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Post by tangvor on Dec 6, 2009 11:52:27 GMT -5
Squibeel @ lv. 16 Kinage @ lv. 36 Wiskiur Type(s): Grass; Grass/Fighting; Grass/Fighting HP 45/60/80 ATK 67/82/102 DEF 49/64/84 SP.ATK 48/63/83 SP.DEF 53/68/88 SPD 60/80/105 (542 total) (One problem with this. Fighting types should have a higher base defense than sp. def. my change would be as follows.)
HP 45/60/80 ATK 67/82/102 DEF 49/68/88 SP.ATK 48/63/83 SP.DEF 53/64/84 SPD 60/80/100 (105 was a bit much) (537 total)
Meltell @ lv. 14 Draguer @ lv. 36 Candsaur Type(s): Fire; Fire/Rock; Fire/Rock HP 55/70/90 ATK 45/60/80 DEF 67/82/102 SP.ATK 65/80/100 SP.DEF 49/64/84 SPD 45/60/80 (536 total)
Meltell @ lv. 14 Draguer @ lv. 36 Candsaur Type(s): Fire; Fire/Rock; Fire/Rock HP 55/70/90 ATK 45/65/90 DEF 67/82/102 SP.ATK 65/80/100 SP.DEF 49/64/85 SPD 45/55/70 (537 total)
(He's a rock type with bad attack...Upped attack in drageur and candsaur and lowered speed in the two respectively. he also has one less total stat point than wiskiur would so I put it on sp. def)
Freezpool @ lv. 18 Speeloat @ lv. 32 Slimzu Type(s): Water/Ice; Water/Ice; Water/Ice HP 66/81/101 ATK 43/58/78 DEF 45/60/80 SP. ATK 55/70/90 SP. DEF 65/80/100 SPD 48/63/83 (532 total)
Freezpool @ lv. 18 Speeloat @ lv. 32 Slimzu Type(s): Water/Ice; Water/Ice; Water/Ice HP 66/81/101 ATK 43/58/78 DEF 45/60/80 SP. ATK 60/75/95 SP. DEF 65/80/100 SPD 48/63/83 (537 total)
(Had quite a bit lower total than the other two. Made it simple on them though...added 5 to sp. atk on all of them.)
Koccanip @ lv. 24 Hemshawk Type(s): Normal/Flying; Normal/Flying HP 35/50 ATK 60/95 DEF 43/58 SP. ATK 46/61 SP. DEF 49/66 SPD 55/85 (415 total)
Koccanip @ lv. 24 Hemshawk Type(s): Normal/Flying; Normal/Flying HP 35/60 ATK 70/110 DEF 40/53 SP. ATK 43/56 SP. DEF 46/61 SPD 55/87 (427 total)
(I liked how much attack you had but thought it could use a bit more, but not as much as staraptor. reduced def., sp atk., and sp. def, to make up for raised attack. Raised base speed by two on each as well not much of a difference, but still some. Also raised hemshawks base hp by 10...he's a big bird come on.)
Bugly @ lv. 7 Cocoalis @ lv. 10 Nightmo Type(s): Bug; Bug; Bug/Flying HP 45/50/60 ATK 30/20/45 DEF 35/60/55 SP. ATK 30/35/80 SP. DEF 30/35/85 SPD 35/20/70 (I am perfectly okay with this.)
Flowirp @ lv. 25 Peacunch Type(s): Grass/Flying; Grass/Flying HP 60/90 ATK 40/65 DEF 40/65 SP. ATK 50/80 SP. DEF 45/70 SPD 65/ 95 (400 total)
Flowirp @ lv. 25 Peacunch Type(s): Grass/Flying; Grass/Flying HP 60/90 ATK 40/70 DEF 40/65 SP. ATK 50/80 SP. DEF 45/70 SPD 65/ 95 (405 total) (Raised attack on peacunch by 5.)
Lumphyri @ lv. 34 Lumpher Type(s): Electric; Electric/Ground HP 60/85 ATK 60/85 DEF 47/62 SP. ATK 75/100 SP. DEF 54/79 SPD 57/82 (493 total) (The only thing that I have to say is that the spriters may need to consider a 3rd stage evolution because 493 seems a bit high for just a two evolution, but understand if they don't want to because I honestly don't know what they'd make it haha)
Blorwee @ lv. 16 Sprayhim @ lv. 33 Raggflow Type(s): Grass/Water; Grass/Water; Grass/Water HP 50/70/100 ATK 40/54/73 DEF 50/65/90 SP. ATK 49/64/85 SP. DEF 43/56/76 SPD 35/50/70 (494 total)
Blorwee @ lv. 16 Sprayhim @ lv. 33 Raggflow Type(s): Grass/Water; Grass/Water; Grass/Water HP 50/70/100 ATK 40/54/73 DEF 50/65/90 SP. ATK 49/64/90 SP. DEF 43/56/76 SPD 35/50/65 (494 total)
(Lowered speed on raggflow and raised sp. attack each by 5.)
Bewstripe @ lv. 27 Inufly Type(s): Psychic; Psychic/Flying HP 65/100 ATK 55/85 DEF 43/70 SP. ATK 70/110 SP. DEF 40/68 SPD 50/78 (511 total) omgoodness!
Bewstripe @ lv. 27 Inufly Type(s): Psychic; Psychic/Flying HP 65/100 ATK 55/85 DEF 30/50 SP. ATK 70/110 SP. DEF 50/78 SPD 40/88 (511 total) with third evo this will make much more sense to me
(Starting LOWER DEFENSE psychic and flying types typically don't have a high defense like you do. Lowered defense by 20 Upped speed 10 points. Upped sp. def 10 points. Once again the whole only 2 stage pokemon with such a high stat total slightly bothers me, but I think that the spriters/one in charge of game should REALLY consider making a third evolution for these pokemon to follow the three stage psychic precedent eg. Alakazam and Gardevoir. not the grumpig sort of thing.)
Brusky @ lv. 24 Wolpherd Type(s): Normal; Normal HP 41/54 ATK 53/86 DEF 47/64 SP. ATK 42/55 SP. DEF 60/90 SPD 65/95 (444 total) (I am fine with this.)
Illime, when happiness max, Ellmur Type(s): Normal; Normal HP 54/79 ATK 50/75 DEF 60/80 SP. ATK 45/60 SP. DEF 70/100 SPD 65/90 (484total) (I am okay with this I do however wish I could see ellmur and it could possibly make a difference.)
Sirgit @ lv.30 Cattian Type(s): Ground; Ground/Dark HP 60/90 ATK 75/105 DEF 55/70 SP. ATK 46/61 SP. DEF 35/50 SPD 60/90 (466 total) (Like the ground dark combo. Good stats for it.)
Blowey @ lv. 20 Kangookick @ lv. 38 Blowgaroo Type(s): Fighting; Fighting;Fighting HP 40/55/75 ATK 60/75/97 DEF 55/70/90 SP. ATK 35/50/65 SP. DEF 37/51/67 SPD 66/81/101 (494 total)
Blowey @ lv. 20 Kangookick @ lv. 38 Blowgaroo Type(s): Fighting; Fighting;Fighting HP 41/57/80 ATK 60/75/97 DEF 55/70/90 SP. ATK 35/50/65 SP. DEF 37/51/67 SPD 66/81/101 (499 total) (Raised base HP stat on 1st stage 1, 2nd stage 2, 3rd stage 5.)
Littlope @ lv. 26 Bovidey Type(s): Normal; Normal HP 40/60 ATK 50/84 DEF 50/84 SP. ATK 40/61 SP. DEF 39/58 SPD 55/94 (441 total) (fine.)
Sparfic w/Thunderstone Rayolf Type(s): Electric; Electric/Dark HP 45/60 ATK 58/87 DEF 49/63 SP. ATK 65/96 SP. DEF 52/73 SPD 55/78 (457 total) (EH.)
Sparfic w/Thunderstone Rayolf Type(s): Electric; Electric/Dark HP 45/60 ATK 58/87 DEF 49/63 SP. ATK 65/100 SP. DEF 52/73 SPD 55/85 (468 total) (Raised sp. atk 4 points and raised speed 7.)
Skulleer (Evolves from Marowak with Max Happiness) Type(s): Ground HP 80 ATK 100 DEF 120 SP. ATK 74 SP. DEF 82 SPD 68 (524 total) Perfect.
Pinsir* @ lv. 30 Viscir Type(s): Bug; Bug/Steel ATK 90/126 DEF 84/106 SP. ATK 45/60 SP. DEF 50/65 SPD 67/87 (444 total) (You're missing HP.)
Pinsir* @ lv. 30 Viscir Type(s): Bug; Bug/Steel HP: 65/80 ATK 90/126 DEF 84/106 SP. ATK 45/60 SP. DEF 50/65 SPD 67/87 (524 total)(Added hp totals.)
Steedim Type(s): Undecided HP 110 ATK 93 DEF 90 SP. ATK 152 SP. DEF 146 SPD 100 (I won't input until types are decided.)
Destram Type(s): Undecided HP 110 ATK 154 DEF 144 SP. ATK 94 SP. DEF 93 SPD 100 (I won't input until types are decided.)
Demolisk Type(s): Poison/Dark HP 115 ATK 100 DEF 90 SP. ATK 110 SP. DEF 95 SPD 120 (Can't locate demolisk in sprites.)
Update 1, Tuesday, July 28, @ 6:11 p.m. CDT Wilkey @ lv. 30 Alpakey Typ(s): Steel; Steel/Dark HP 60/100 ATK 45/63 DEF 58/97 SP. ATK 55/89 SP. DEF 50/70 SPD 40/58 (477 total) (I don't like the stats.)
Wilkey @ lv. 30 Alpakey Typ(s): Steel; Steel/Dark HP 60/100 ATK 55/89 DEF 58/97 SP. ATK 45/63 SP. DEF 50/70 SPD 45/70 (489 total)
(Steel dark wouldn't have a high sp. atk. So swapped them. Also another thing I don't like is that zebras are quick. Slow speed to me=bad for zebra. Sp. def bothers me as well but it's only a two tier so I'll leave it be.)
Update 2, Wednesday, July 29 @ 4:59 p.m. CDT Peppling @ lv. 34 Flacango Typ(s): Ice/Psychic; Ice/Psychic HP 50/80 ATK 44/67 DEF 43/62 SP. ATK 60/100 SP. DEF 56/94 SPD 50/80 (483 total)
Peppling @ lv. 34 Flacango Typ(s): Ice/Psychic; Ice/Psychic HP 50/80 ATK 44/62 DEF 43/62 SP. ATK 60/102 SP. DEF 56/94 SPD 50/80 (Lowered attack 5 points raised sp attack 2 pts.)
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Post by Westrmistr on Dec 6, 2009 12:32:33 GMT -5
These are pretty good. I say we could use your help. Oh, and Demolisk is the sprite named (?). I don't know why it was named that in the first place, but oh well. As for adding an evolution to certain families, I don't think we can. You see, we're using concepts done by someone else, so we're mainluy limited to those, with the exception with what we did with Blowey and Brusky. Plus, we'd need to come up with a whole new concept on our own. But hey, if you want to help with the stats, I say you can. These look pretty official like in the Nintendo games, so that's great. You seem to know your stuff. And please, PLEASE, don't double post.. Thank you.
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Post by tangvor on Dec 9, 2009 15:39:22 GMT -5
Sorry about the double post I hadn't read the rules section yet. I had gone straight to sprites and stats :]
Edit: Don't wanna say that til you're *officially* approved ^^ Cross~
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