Tatortotts
The Torzach Supporter
Torzach Story-Planner
Posts: 78
|
Post by Tatortotts on Jul 28, 2009 2:27:42 GMT -5
So did I do bad? :c I thought they were lamp posts. But now that I think about it I do remember them from DPPt
-Tator
|
|
|
Post by Westrmistr on Jul 28, 2009 10:30:47 GMT -5
Aw, don't take it out on the little guy. He hasn't had very much experience with mapping. He did a good job either way. He hasn't studied the tiles that have gone in the game. Tator, you did well.
|
|
Tatortotts
The Torzach Supporter
Torzach Story-Planner
Posts: 78
|
Post by Tatortotts on Jul 28, 2009 16:11:56 GMT -5
Aw, don't take it out on the little guy. He hasn't had very much experience with mapping. He did a good job either way. He hasn't studied the tiles that have gone in the game. Tator, you did well. Little? I'm 6'3 thankz ya vurry much! Lol yeah. Actually, that was my first time doing anything with mapping o.o And to be honest, I think if I looked at some tutorials, tried some maps on my own, it'd be fun, and something I could possibly be good at. -Tator
|
|
|
Post by Westrmistr on Jul 28, 2009 17:11:52 GMT -5
Aw, don't take it out on the little guy. He hasn't had very much experience with mapping. He did a good job either way. He hasn't studied the tiles that have gone in the game. Tator, you did well. Little? I'm 6'3 thankz ya vurry much! Lol yeah. Actually, that was my first time doing anything with mapping o.o And to be honest, I think if I looked at some tutorials, tried some maps on my own, it'd be fun, and something I could possibly be good at. -Tator Yow, sorry about that. I didn't know. But you did do a great job anyway.
|
|
Vrai
The New Guy
~
Posts: 33
|
Post by Vrai on Jul 28, 2009 20:07:53 GMT -5
Lol yeah. Actually, that was my first time doing anything with mapping o.o And to be honest, I think if I looked at some tutorials, tried some maps on my own, it'd be fun, and something I could possibly be good at. -Tator You know, you don't need any tutorials to map properly, really. All you need is a couple basic guidelines, like "don't make your map square" and "mountains should not be totally straight", etc. If you ever make a map, feel free to send it to me and I'll give my thoughts on it.
|
|
|
Post by sasquatchd00d on Aug 1, 2009 14:04:23 GMT -5
first of all, that top right error has been fixed - just look at the full map in the locations section, secondly, the bit above the gym isn't an error, it's just what the tiles are like, thirdly, see above for the bit beside the gym as the 'top edge of cliff' tiles have that at their base. and the 'landposts' are actually underground air exchangers from d/p Amtrax He was just trying to help. Geez. And yes. The bit at the top right of the gym is an error. A better tile could be used there. Addressing other parts of the map... The flowers are placed incorrectly. Flowers grow in bunches, not randomly all over the place. There is block editing errors under the right side of the house. Look closely and you'll see what I mean. Also, there are block editing errors on the mountains. If you look closely, you'll see little black dots everywhere. Those can be fixed with simple block edits or even just going into the tileset and fixing it manually. The tree placement is very inconsistent. You have rows of trees like the maps of official Pokémon games and then in other parts of the map, they are placed like you were trying to make them look natural. Either way is fine by themselves, but do not mix them.
|
|